LOOT
Integer.LootZones = {
["Zone_1"] = {
coords = vector3(2797.1,1475.8,24.5),
lootTable = "loot_1",
}
}Integer.LootableProps = {
["prop_barrel_01a"] = "loot_1",
["gr_prop_gr_rsply_crate04b"] = "loot_1",
["prop_drop_crate_01_set"] = "loot_2",
["ex_prop_crate_ammo_bc"] = "loot_weapon",
['prop_dumpster_3a'] = "trash",
['prop_skip_05a'] = "trash",
['prop_dumpster_4b'] = "trash",
['prop_bin_14a'] = "trash",
['prop_dumpster_4a'] = "trash",
['prop_dumpster_01a'] = "trash",
['prop_dumpster_02a'] = "trash",
['prop_dumpster_02b'] = "trash",
['prop_rub_binbag_sd_01'] = "trash",
['prop_ld_rub_binbag_01'] = "trash",
['prop_rub_binbag_sd_02'] = "trash",
['prop_ld_binbag_01'] = "trash",
['prop_cs_rub_binbag_01'] = "trash",
['prop_cs_street_binbag_01'] = "trash",
['prop_rub_binbag_03b'] = "trash",
['prop_rub_binbag_04'] = "trash",
['prop_rub_binbag_01'] = "trash",
['prop_rub_binbag_08'] = "trash",
['prop_rub_binbag_05'] = "trash",
['p_rub_binbag_test'] = "trash",
['prop_rub_binbag_06'] = "trash",
['prop_rub_binbag_03'] = "trash",
['prop_rub_binbag_01b'] = "trash",
['hei_prop_heist_binbag'] = "trash",
['ng_proc_binbag_01a'] = "trash",
['p_binbag_01_s'] = "trash",
}Last updated